﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Zarion_Quest.MENU;
using Zarion_Quest.INTRO;
using Zarion_Quest.Base;
using Zarion_Quest.CREDITS;
using Zarion_Quest.GAMEOVER;
using Zarion_Quest.LEVELS;
using Zarion_Quest.THEEND;

namespace Zarion_Quest.PAUSE
{
    class Pause : Scene
    {
        public Pause()
            : base(
              "Content/INTRO/pause", //a imagem de fundo da cena, TRANSLÚCIDO NA FRENTE DO QUE ESTAVA
              "")//a musica de fundo da cena, DIMINUIR VOLUME
        {
        }

        /// <summary>
        /// 
        /// </summary>
        /// <param name="gameTime"></param>
        public override void Update(GameTime gameTime)
        {
            
        }
        
        /// <summary>
        /// 
        /// </summary>
        /// <param name="gameTime"></param>
        /// <param name="spriteBatch"></param>
        public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            spriteBatch.Draw(background, Vector2.Zero, Color.White);

        }
    }
}